News

2021 JAYBAS League Rules

Sep 7, 2021 3:41 PM
Scott Dibble

Jeffersontown Area Youth
Baseball and Softball

 

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2021 Rules and Regulations

 

 

 

 

 

 

 

BOARD OF DIRECTORS

 

The Jeffersontown Baseball and Softball Board of Directors normally meet once a month. The meetings are open to anyone wishing to attend. Nominations for board positions should be submitted to the Secretary by mid-May. The election of new board members will be conducted in June, the date and location of which will be publicized in advance in order to give the community every opportunity to attend.

 

The rules in this book can be changed only by a majority vote at a meeting of the Board of Directors, a quorum being present. Any situation not specifically covered by the rules in this book will be handled on its merits by the Board of Directors.

 

 

The following standing committees and their members are:

Ø  Rules Committee – Vice President, Player Agent(s), all league Vice Presidents, and Chief Umpire

Ø  Protest Committee – President, Chief Umpire, Player Agent(s), plus one additional league officer that is neither an umpire nor manager

 

 

OVERVIEW

 

These rules have been drawn up in accordance with the purposes and aims of Jeffersontown Baseball and Softball as set forth in its charter(s), and have as their basis the development of the ideals of good sportsmanship and fair play. There has never been a set of rules that are completely without so-called “loopholes”. When it is apparent that an individual or team is basing a protest or defense on merely a minor technical point or loophole which is contrary to accepted practice, fair play or good sportsmanship, the spirit of the rule will be considered as well as the letter of the rule.

 

For any violation of the rules in this booklet, or for any other unruly or unsportsmanlike conduct, the President or any board member has the authority to impose a suspension of one week or until the next meeting of the Board of Directors, whichever is less, provided that the individual imposing the suspension is not involved in the dispute as a manager, coach, or umpire. Suspensions for longer than one week can be imposed only by a majority vote of the Board of Directors. The Rules Committee will determine an appropriate penalty for rules violations if no penalty is specified within these rules.

 

 

SPORTSMANSHIP

 

Jeffersontown Baseball and Softball is organized to help provide enjoyable recreation for all concerned. Managers, coaches, players, umpires, and spectators play an important part in the results obtained. Profanity, equipment abuse, and other displays of poor sportsmanship will not be tolerated. Violations can result in ejection, game forfeiture and/or a personal suspension of up to one year.

 

  1. No verbal abuse or harassment will be directed to an umpire, opposing team, or player. An effort must be made by the managers to control their players, coaches, and fans.
  2. All disputes must be handled between the manager and the umpire in a quick, courteous, and orderly manner. Only one coach or manager from each team will be allowed to converse with the umpire at any one time. Under no circumstances shall a manager allow any players to enter into any dispute.
  3. Unnecessary physical contact will not be allowed in any league. As a minimum, any player who is obviously engaging in unnecessary contact will be called out. At the umpire’s discretion, based upon the severity of the situation, the player may be ejected from the game.
  4. The umpire, league Vice President, President, or any board member is empowered to eject a manager, coach, player, or spectator for unruly or unsportsmanlike conduct, provided that the individual imposing ejection is not involved in the game as a manager, coach, or parent of a player.

 

Ejection from a game of any manager, coach, or player will automatically carry a penalty of suspension of such participant from the next official game played.

 

The second ejection or suspension of any manager, coach, or player will result in automatic suspension of such participant until the next meeting of the Board of Directors, at which time the Board will decide on any additional penalty.

 

An ejected individual must remove himself/herself immediately from whatever area is stipulated by the individual imposing the ejection. Failure to do so will result in forfeiture of the game and/or forced compliance by the Jeffersontown Police. If it becomes necessary to call the police in order to enforce the ejection of an individual, that individual will be automatically suspended for the remainder of the season, including post-season tournament play.

 

 

PLAYER REGISTRATION & TEAM ASSIGNMENTS

LEAGUE ORGANIZATIONS

 

  1. Player registration for the spring program is opened annually in January. Registration dates for fall leagues will be announced during the spring season. Late registrations can be made through the President. The registration card of a player under age eighteen years of age must be signed by a parent or guardian of the player. Registrations will close approximately one month prior to start of league play. In the event that all leagues for which a player is eligible are already full at the time of registration, his/her name will be placed on a waiting list and then assigned to a team if a vacancy occurs approximately one month prior to start of league play.
  2. All players must pay their fee in full at the time of registration unless other arrangements are made through the President. Registration fees are not refundable for any reason.
  3. For the purpose of league assignment, a player’s age is determined as of April 30 of the current year for tee ball and baseball leagues, and December 31 of the previous year for softball leagues. For the Fall season the players age will be determined based on the players age as of April 30th of the upcoming spring.  A player may play in a league one year ahead of his/her actual age, but only if the intention to do so is declared at the time of registration. The age groupings of the various leagues are as follows:

Ø  Tee Ball (Boys and Girls), 4-5

Ø  Pee Wee (Coach Pitch, Boys & Girls), 6U

Ø  Baseball – Rookie (Machine Pitch), 8U; Minor, 10U; Major, 12U; Junior/Senior, 15U; Big League, 18U

Ø  Softball – Rookie (Machine Pitch), 8U; Minor, 10U; Major, 12U; Junior, 14U; Senior, 16U

  1. Rosters will be limited to a maximum of 14 per team.
  2. Team managers will be selected by the Board of Directors. Each manager may name two official coaches. Background checks shall be made on all managers and coaches. The Board of Directors reserves the right to accept or decline any/all manager/coach applications.
  3. Teams will be formed by the League VP in ALL divisions.

 

 

 

GENERAL LEAGUE RULES

 

  1. All players must wear all articles of uniform furnished by Jeffersontown Baseball and Softball. Catchers must wear all articles of catcher’s equipment furnished by Jeffersontown Baseball and Softball. Any player not wearing proper uniform will not be allowed to participate in league play. Exceptions to this rule can be made by the President, league Vice President, or Player Agent.
  2. Except for Junior, Senior, and Big League baseball divisions, metal spikes or cleats are not permitted.
  3. All baseball and softball leagues: When a batter assumes a natural batting stance, the strike zone is that space over any part of home plate between the batter’s armpits and the top of the knees.
  4. In all baseball and softball leagues, the batter and all base-runners must wear batting helmets. In all softball leagues and baseball leagues 7U-10U, the helmets must include a face mask. If a player intentionally removes the batting helmet while batting or running, the player will be called out. The ball becomes dead, and all other runners must return to the last bases they had legally attained at the time of the infraction. This rule shall not apply if a helmet is removed at a time when the ball is already dead.
  5. All baseball and softball leagues: At the option of the offensive team, substitute runners may be used for the pitcher and/or catcher of record at anytime. If a substitute is used, the sub must be the last previous batter not currently on base.
  6. A batter who is injured during his/her turn at bat may be removed from the line-up and the next scheduled batter will assume the ball/strike count. If an injury necessitates the removal of a base-runner, the substitute runner shall be the last previous batter not currently on base. An injured player may re-enter a game provided he/she does not miss his/her next scheduled plate appearance following the injury.
  7. A game shall be played with no fewer than eight players. If playing with eight players, the ninth batter position is an automatic out. If the ninth batter enters the game, the automatic out is cancelled. In the event, the game is started with nine players and for any reason a player leaves the game, you may finish with eight players, but the player who left the game is considered an automatic out when it is that players turn at bat.
  8. A player arriving late may be added to the bottom of the batting order, provided the leadoff batter has not begun his/her second turn at bat.
  9. The fitness of the grounds for play before the game will be determined by the league President or his/her representative. After the game has started, the umpire may temporarily suspend the game but may not cancel the game without the approval of the league President or his/her representative. All rained-out games will be rescheduled by the Master Scheduler.
  10. The home team must provide the official scorekeeper. Failure to do so can result in forfeiture of the game.
  11. Each manager must present a line-up to the scorekeeper and the opposing manager prior to the game. The line-up must show the uniform numbers of all players and the positions of the starting defensive players. All players must bat in the order in which their names are listed on the official line-up. The official line-up shall be the one presented to the official scorekeeper.

Each player must play on defense a minimum of two full innings during any game of six innings or more. Violations of the minimum defensive playing requirement will result in forfeiture of the game.

  1. If neither team can field the required number of players, both teams will be charged with a loss.
  2. All baseball and softball leagues: If a manager or coach makes a second trip to the same pitcher in the same inning, the pitcher must be removed from the position of pitcher. If it is the first time during the game that he/she has been removed as pitcher, then he/she may be put back as pitcher later in the game. The substitute pitcher must continue as pitcher until he/she completes facing one batter or until the side is retired. At the time a pitching change is made, either at the beginning or during an inning, a manager or coach is not charged with a “trip” for the new pitcher.
  3. Players, managers, and coaches of both teams shall confine themselves to their teams’ benches unless actually participating in the play or preparing to enter the game, or coaching at first or third base. No one except players, managers, and coaches shall occupy a bench during a game.
  4. The use of tobacco products is prohibited at all times on the playing fields or in the dugouts or team benches.
  5. In Tee Ball, Coach Pitch, and Machine Pitch games, each team will be allowed a maximum of three one-minute time outs during each game.

 

In all other leagues, time outs will be limited as follows:

 

Each team when on defense may be granted not more than three charged one-minute time outs during a game. Time granted for an obviously incapacitated player shall not constitute a charged time out nor shall a time out be charged whenever the pitcher is removed as pitcher. Penalty: For any charged time out in excess of three in a game, the pitcher must be removed as pitcher for the duration of the game.

 

Each team when on offense may be granted not more than one charged one-minute time out per inning to permit the coach or any of that team’s personnel to confer with base-runners and/or the batter. The umpires shall deny any subsequent requests for time outs.

  1. A six or seven inning game which is called prior to the time limit will be official if the losing team has had four full at-bats.

 

Provided one full inning is complete, a suspended game due to weather or darkness will be rescheduled and resumed from the point of interruption. If less than one full inning is complete before a suspended game, the game will be rescheduled and will re-start as if it had never taken place.

 

No inning will begin after the time limit has expired. In the event of a tie game at regulation on a weeknight, the game will become suspended and rescheduled for completion unless it is the first game of the weeknight and there is no game scheduled immediately following, in which case extra innings may be played. In the event of a tie game at regulation on a weekend, extra innings may be played to determine the outcome.

  1. League standings will be determined as follows:

 

Ø  Overall record

Ø  Division record, if applicable

Ø  Head-to-head competition

Ø  Least total defensive runs allowed

Ø  Most offensive runs scored

Ø  Coin toss

 

The team with the best overall record will be the Regular Season League Champion. All teams will qualify for a post season tournament. Teams will be seeded accordingly based on the number of teams in the division. The outcome of the post season tournament will determine the Post Season Tournament Champion.

 

All games must be reported to the league Vice President or coach coordinator within 24 hours of completion of each game.

  1. In order for a protest to be considered, the manager must indicate his intent to file a protest at the time of a disputed ruling. All pertinent information such as innings, outs, players on base, player at bat, ball/strike count, and etc. must be recorded and agreed to by both managers and the umpire at that time. A written protest must be submitted to the league President within 24 hours after the end of the game. The protest must include a $75.00 deposit which will be refunded if the protest is upheld. The league President will schedule a protest hearing which must be attended by the Protest Committee, the protesting manager or his/her representative, and the umpire. If the protesting manager or his/her representative is not present within five minutes of the scheduled meeting time, the protest will be automatically denied. Even if it is held that the protested decision violated the rules, no replay of the game will be ordered unless in the opinion of the Protest Committee the violation adversely affected the protesting team’s chances of winning the game. It should be noted that a judgment call cannot be protested.
  2. All players must attend each game and each practice called by the team manager or his/her representative. Any player who misses two games or two practices without a good reason will be subject to disciplinary action by the team manager. The maximum penalty will be dismissal from the team. The team manager must obtain the approval of the league Vice President and/or Player Agent prior to applying any suspensions or dismissals.

 

 

ALL STAR SELECTIONS

 

  1. Manager Selections: The manager of the Regular Season League Champion will be given first choice of the All Star team they wish to coach. The manager of the Post Season Tournament Champion will be given second choice of All Star teams. The manager with the next best regular season league record shall be offered the next choice, and so on based on the regular season records. Should neither of the managers choose to manage an All Star team the offer shall be made to the managers according to their finishing order in the league. Should the offer pass through all of the managers in the league and none have accepted the position, the coach of the first place team shall be made the offer. If the coach of the first placed team should turn down the manager’s position, it shall be offered to the coach of the second place team, then the third place team and so on down the order of finish.
  2. Player Selections: All interested players will be nominated by their team manager and will be invited to a try-out.  The team/players will then be selected by the manager. All selected All Star managers and players must be approved by the Board of Directors. Approved players shall be contacted by the approved manager prior to any public posting of the All Star team.

 

 

 

 

TEE BALL

 

Field Dimensions

          Bases                    50’

          Infield Circle 30’ radius

          Foul Circle             6’ radius

 

  1. Each team will furnish one umpire for each of its games.
  2. There will be no official score kept during the game, and there will be no league standings.
  3. Time Limit: Each game is scheduled for a maximum of one hour and fifteen minutes or six innings, whichever comes first. No new inning may start with less than ten minutes remaining in the time limit. A new inning is considered to have started the instant that the previous inning is concluded. It shall be the responsibility of the managers to start the game within five minutes of the scheduled time and to keep the official time of the game.
  4. Equipment: Bat length shall not exceed 28”. Maximum 2 ¼” barrel bat. The ball will be a soft baseball. Helmets with a mask are recommended (not required) to be worn by all batters and base-runners in Tee Ball.
  5. All players will play at all times, both offense and defense. On defense, use of a catcher is not permitted.
  6. The ball will be batted from a tee. There will be no strikeouts or bunting (batter must take a full swing). If the batter hits the ball without taking a full swing, the ball shall be declared dead, all runners must return to their bases, and the batter shall resume his/her turn at bat. Note: Batters that show proficiency in practice may receive three pitches from a coach pitcher, then hit from tee if unsuccessful.
  7. All players will bat in the first inning. Upon completion of the first inning, each team will bat until three players have been put out or until all players have completed their turn at bat, whichever comes first. If the final batter in an inning is put out, the out will be considered to be the third out for the purpose of determining whether any preceding runners have scored.
  8. All five infielders (1B, 2B, SS, 3B, and P) must be positioned behind the infield circle until the ball is hit. If a violation occurs on a play in which the batter and all base-runners advance at least one base, the violation will be ignored. Otherwise, all runners will be returned to their original bases and the batter will resume his/her turn at bat.
  9. If a batted ball comes to rest inside the foul circle, it is a foul ball.
  10. The bat must hit at least part of the ball. If the batter propels the ball by striking the tee only, it is a foul ball.
  11. After hitting a fair ball, the batter must make an attempt to place the bat in the bat box before passing the far end of the box. An attempt will be considered to have been made as long as any portion of the bat is placed in the box (even though the bat may roll out of the box), provided the batter has not slung the bat. Once the bat has been dropped, it cannot be picked up. Penalty: The ball is dead, the batter is out, and all runners must return to the bases they occupied at the time the ball was hit.
  12. There will be no stealing. The base-runners’ foot must be on the base when the ball is hit. Penalty: The ball is dead, the runner is out, no bases may be run by the batter or other runners.
  13. No more than two coaches are allowed on the field while their team is playing defense, and both coaches must remain on the outfield side of the base-paths while the ball is in play. On offense, a coach may be used with the batter (also to receive pitches) in addition to the first base and third base coaches.
  14. If an offensive coach touches a runner in any way while the ball is in play, the runner shall be called out, the ball is dead, and all other runners shall return to the last bases they had legally touched at the time of the interference.
  15. If a defensive coach touches a fielder in an effort to aid in positioning the fielder while the ball is in play, the ball shall become dead and the umpire shall award such bases as in his judgment would have been attained had it not been for the interference. The minimum award for each runner shall be one base beyond the last base he/she had legally touched at the time of the interference.
  16. When the ball is held overhead by any defensive player, with no play being attempted, time shall be called by the umpire. Any runner who has reached the half way mark when time is called will be awarded the next base. Any runner who has not reached the half way mark will be sent back to the previous base.
  17. When two runners occupy the same base, it must be determined which runner is entitled to the base. Unless it is a force situation, the lead runner is entitled to the base and the following runner may be put out by being tagged. If force situations, the lead runner may be put out by tagging either the runner or the base to which he/she is forced.
  18. Following any overthrow during an attempted play, no runners may advance further than two bases from the last base they had touched at the time of the overthrow. Exception: If an overthrow occurs during an attempted play on the batter/runner before he/she reaches first base, the batter/runner may not advance further than first base on the play; other runners would be eligible to advance up to two bases from their positions at the time of the overthrow.

 

 

COACH PITCH

 

Field Dimensions

          Bases                    50’

          Infield Circle 30’ radius

          Foul Circle             6’ radius

 

  1. The league will furnish one umpire for each game.
  2. Official score kept during the game, and league standings will apply.
  3. Time Limit: Each game is scheduled for one hour and fifteen minutes or six innings, whichever comes first. Any inning started prior to the time limit will be completed. A new inning is considered to have started the instant that the previous inning is concluded.
  4. Equipment: Bat length shall not exceed 28”. Maximum 2 ¼” barrel bat. The ball will be a soft baseball. All catchers will play in full gear. Catcher’s masks must include throat guard. Helmets with a mask are recommended (not required) to be worn by all batters and base-runners in Coach Pitch.
  5. The game will be played with ten players. In the event ten players are not available, the game can be played with eight players. A forfeit will be declared if a team does not have at least eight players on the field at the official starting time, or becomes unable to field eight players at any time during the game.
  6. Substitutions: Unlimited substitution on defense is allowed at all times. All players on the team roster will bat.
  7. All six infielders (C, 1B, 2B, SS, 3B, and P) must be positioned behind the infield circle until the ball is hit. If a violation occurs on a play in which the batter and all base-runners advance at least one base, the violation will be ignored. Otherwise, all runners will be returned to their original bases and the batter will resume his/her turn at bat.
  8. All four outfielders (LF, LC, RC, RF – no short-fielders) must be positioned behind the outfield side of the base-paths while the ball is in play. If a violation occurs on a play in which the batter and all base-runners advance at least one base, the violation will be ignored. Otherwise, all runners will be returned to their original bases and the batter will resume his/her turn at bat.
  9. A catcher will be utilized on defense. The catcher must be in full gear (including throat guard) and in the normal catching position, immediately behind the plate.
  10. One defensive coach is allowed on the field, but must remain on the outfield side of the base-paths while the ball is in play. If the defensive coach touches a fielder in an effort to aid in positioning the fielder while the ball is in play, the ball shall become dead and the umpire shall award such bases in his/her judgment would have been attained had it not been for the interference. The minimum award for each runner shall be one base beyond the last base he/she had legally touched at the time of the interference.
  11. Run Limit: Each team will bat until three outs are made or six runs are scored, whichever comes first. No more than six runs can be scored during each team’s turn at bat. If a team trails by more than six runs at the expiration of the time limit while an inning is in progress, they will be allowed to complete their turn at bat even though it is impossible for them to tie the score or win the game.
  12. There is no mercy rule in Coach Pitch.
  13. The ball will be pitched by a coach of the offensive team, who will pitch over handed from one knee at a distance of approximately 20’. Another coach will be positioned behind the plate in order to help the batter and to aid the catcher to field un-hit pitches.
  14. The batter will receive five hittable pitches. Un-hittable pitches will not count against the batters pitch count. If a batter swings at an un-hittable pitch and does not make contact, the pitch will be ruled un-hittable. If the batter makes contact with the un-hittable pitch the result of the play will be official. The fifth pitch will be the final pitch unless fouled or deemed un-hittable by the umpire. There will be no called balls or strikes. The batter may be called out by any applicable baseball rule (e.g., three strikes, you are out). There will be no walks or bases awarded for a hit batter. Bunts are not allowed.
  15. The coach pitcher must make every effort to avoid interfering in any way with the defense. A batted ball that first hits the coach pitcher will become a dead ball. The batter will be awarded first base and all runners advance one base. A thrown or deflected ball which strikes the coach pitcher is a live ball and remains in play.
  16. A batted ball fielded by the player pitcher will not become a dead ball if the player pitcher attempts to make a play. If the player pitcher holds the ball in the circle and does nothing, the play will be called dead when the batter crosses first base.
  17. If a batted ball comes to rest inside the foul circle, it is a foul ball.
  18. Base Stealing: There will be no stealing. The base-runner’s foot must be on the base when the ball is hit. Penalty: The ball is dead, the runner is out, no bases may be run by the batter or other runners.
  19. If an offensive coach touches a runner in any way while the ball is in play, the runner shall be called out, the ball is dead, and all other runners shall return to the last base they had legally touched at the time of the interference.
  20. Time Called: There will be an 8’ radius pitcher circle. When the ball is controlled by any player within the circle (one foot in circle), with no play being attempted, time shall be called by the umpire. Any runner who has reached the 30’ hash mark (both feet) when time is called will be awarded the next base. Any runner who has not reached the hash mark will be sent back to the previous base.
  21. The infield fly rule does not apply.
  22. When two runners occupy the same base, it must be determined which runner is entitled to the base. Unless it is a force situation, the lead runner is entitled to the base and the following runner may be put out by being tagged. In force situations, the lead runner may be put out by tagging either the runner or the base to which he/she is forced.

 

 

MACHINE PITCH BASEBALL AND SOFTBALL

 

Field Dimensions             Baseball                 Softball

          Bases                    60’                         60’

          Pitching Rubber     46’                         35’

Maximum Bat Barrel        2 ¼”                       2 ¼”

 

Official Cal Ripken rules will apply, except as follows: 

 

  1. Substitutions: Unlimited substitution on defense is allowed at all times. All players on the team roster will bat.
  2. Positioning: The game will be played with ten players on defense. When ten players are being utilized on defense, at least four players must be positioned in the outfield grass (LF, LC, RC, RF – no short-fielders) until the ball leaves the pitching machine. In the event ten players are not available, the game can be played with eight players. A forfeit will be declared if a team does not have at least eight players on the field at the official starting time, or becomes unable to field eight players at any time during the game.
  3. Time Limit: Each game is scheduled for one hour and twenty minutes or six innings, whichever comes first. Any inning started prior to the time limit will be completed. A new inning is considered to have started the instant that the previous inning is concluded.
  4. Run Limit: Each team will bat until three outs are made or six runs are scored (five runs for softball), whichever comes first. No more than six runs (five runs for softball) can be scored during each team’s turn at bat. If a team trails by more than six runs (five runs for softball) at the expiration of the time limit while an inning is in progress, they will be allowed to complete their turn at bat even though it is impossible for them to tie the score or win the game.
  5. There is no mercy rule in Machine Pitch.
  6. A batter is not eligible to run on a dropped third strike.
  7. The infield fly rule does not apply.
  8. Equipment: The baseball league will use a regulation baseball. The softball league will use an 11” softball. All catchers will play in full gear. Catcher’s masks must include throat guard. Helmets with a mask are required to be worn by all batters and base-runners in Machine Pitch. A batter may use any regulation baseball, softball, or tee ball bat. Maximum 2 ¼” barrel bat.
  9. Machine Speed: The ball will be pitched by a machine, operated by a coach from the offensive team. The machine operator is not allowed to instruct runners, only the batter. Baseball - Machine speed will be set at 40 MPH.                                                                      Softball  - Machine speed will be set at 35 MPH.-
  10. The batter will receive five hittable pitches. Un-hittable pitches will not count against the batters pitch count. If a batter swings at an un-hittable pitch and does not make contact, the pitch will be ruled un-hittable. If the batter makes contact with the un-hittable pitch the result of the play will be official. The fifth pitch will be the final pitch unless fouled or deemed un-hittable by the umpire. There will be no called balls or strikes. The batter may be called out by any applicable baseball rule (e.g., three strikes, you are out). There will be no walks or bases awarded for a hit batter.                                                                                                                          Baseball – Bunts and fake bunts are allowed. If the batter bunts foul on the third strike or final pitch, he/she will be declared out.                                                                                     Softball – Bunts and fake bunts are not allowed.
  11. A batted ball which strikes the pitching machine or machine operator without first touching a defensive player, or in the opinion of the umpire comes to rest to close to the pitching machine to be safely fielded, shall become instantly dead. The batter shall be awarded first base. Other runners shall advance only if forced to advance due to the batter being awarded first base.
  12. A thrown ball which strikes the pitching machine during an attempted play is a live ball and remains in play.
  13. Adjustments to the pitching machine can be made only at the beginning of an inning and with the agreement of both managers, unless at other times it becomes obvious that an adjustment is necessary in order for the machine to throw strikes.
  14. The defensive team shall position a player immediately to either side of the pitching machine inside the circle, even with or slightly behind the pitching rubber. Said player may move forward once the pitch is delivered.
  15. The catcher must be in full gear (including throat guard) and in the normal catching position, immediately behind the plate.
  16. A batter may use any regulation baseball, softball, or tee ball bat. Maximum 2 ¼” barrel bat.
  17. Base Stealing:                                                                                                                Baseball – Base stealing is permitted only after the ball has reached the plate. If the runner leaves the base before the ball reaches the plate the umpire will instruct the runner or runners to return to their original base (delayed dead ball). Base-runners are only allowed to steal one base at a time (i.e., no first to third steals). There will be no stealing of home plate. All runners advancing to home plate must be batted in.                                                                      Softball – Base stealing is not permitted.
  18. Time Called:                                                                                                                    Baseball – There will be a 12’ radius circle around the pitching machine. When the ball is controlled by any player within the circle (one foot in circle), with no play being attempted, time shall be called by the umpire. Any runner who has reached the 45’ hash mark (both feet) when time is called will be awarded the next base. Any runner who has not reached the hash mark will be sent back to the previous base. If, in the judgment of the umpire, a defensive player attempts to throw the ball to a player within the circle and the ball comes to rest beneath the machine, time shall be called. Runners will be awarded the next base or sent back depending on whether they had reached the hash mark when time was called.                                 Softball - There will be a 16’ radius circle around the pitching machine. When the ball is controlled by any player within the circle (one foot in circle), with no play being attempted or the lead runner stopped by any position player, time shall be called by the umpire.

 

 

MINOR (10U), MAJOR (12U), JUNIOR/SENIOR (15U) & BIG LEAGUE (18U) BASEBALL

 

Field Dimensions             Minor           Major           Junior/Senior/Big League

          Bases                    60’               65’/70’                    60’ 6”

          Pitching Rubber     46’               46’/50’                    90’

Maximum Bat Barrel        2 ¼”             2 ¼”                        2 5/8”

 

Official Cal Ripken/Babe Ruth baseball rules will apply, except as follows:

 

  1. Substitutions:                                                                                                           Minor/Major – Unlimited substitution on defense is allowed at all times. Each player must play a minimum of six defensive outs. All players on the team roster will bat.                              Junior/Senior and Big League – Bat nine and report substitutions. Subs may enter one time. Starters may re-enter once in the same position in the batting order where they were previously removed.
  2. Time Limit:                                                                                                                Minor/Major – Each game is scheduled for one hour and forty-five minutes or six innings, whichever comes first.                                                                                              Junior/Senior and Big League – Each game is scheduled for one hour and fifty minutes or seven innings, whichever comes first. General: Any inning started prior to the time limit will be completed. A new inning is considered to have started the instant that the previous inning is concluded.
  3. Run Limit (Minor only): Each team will bat until three outs are made or eight runs are scored, whichever comes first. No more than eight runs can be scored during each team’s turn at bat. If a team trails by more than eight runs at the expiration of the time limit while an inning is in progress, they will be allowed to complete their turn at bat even though it is impossible for them to tie the score or win the game.
  4. Mercy Rule:                                                                                                               Minor/Major – At the end of four innings, if one team is ahead by ten (10) or more runs, the game will be called and ruled a complete game.                                                        Junior/Senior and Big League – At the end of five innings, if one team is ahead by ten (10) or more runs, the game will be called and ruled a complete game.
  5. Equipment: All catchers will play in full gear. Catcher’s masks must include throat guard. Helmets with a mask are required to be worn by all batters and base-runners in the Machine Pitch Division. Helmets are required to be worn by all batters and base-runners in the Minor/Major/Junior/Senior and Big League divisions.
  6. Pitcher Regulations:                                                                                                             Minor – No pitcher shall pitch more than 75 pitches per day. If a player pitches 61 or more pitches in a day, four calendar days of rest must be observed. If a player pitches 41-60 pitches in a day, three calendar days of rest must be observed. If a player pitches 21-40 pitches in a day, two calendar days of rest must be observed. If a player pitches 1-20 pitches in a day, one calendar day of rest must be observed. Notes: If any pitcher reached the pitch limit imposed while facing a batter, the pitcher may continue to pitch until that batter reaches base or is put out. If the pitcher reaches the pitch limit imposed on their last pitch to a particular batter, the pitcher must be removed before delivering a pitch to the next batter. The scorekeeper for the home team is the official pitch count recorder. The pitch count recorder must provide the current pitch count for any pitcher when requested by either manager or any umpire. The pitch count recorder must inform the umpire and the umpire must inform the manager when a pitcher has delivered their maximum number of pitches for the game.                                                                         Major – No pitcher shall pitch more than six innings per week. If a player pitches three or more innings in a day, two calendar days of rest must be observed. Note: One pitch equals one inning.                                                                                                                             Junior/Senior and Big League – No pitcher shall pitch more than seven innings per week. If a player pitches four or more innings in a day, two calendar days of rest must be observed. Notes: One pitch equals one inning. A starting pitcher remaining in the game, but moving to a different position, may return as a pitcher at anytime in the remainder of the game, but only once per game. General Notes (all divisions): The pitching week shall be Monday through Sunday. Any player on the team roster may pitch. The manager must remove the pitcher when said pitcher has reached their maximum, but the pitcher may remain in the game at another position. The withdrawal of an ineligible pitcher after the pitcher is announced, or after a warm-up pitch is delivered, but before that player has pitched a ball to a batter, shall not be considered a violation. Pitches delivered in games declared “tie” or “suspended” shall be charged against the pitcher’s eligibility. In suspended games resumed on another day, the pitchers of record at the time of suspension may continue to pitch to the extent of their eligibility for that day, provided said pitcher has observed the required days rest. Violations of pitcher regulations may result in protest and/or forfeiture of the game in which the violation occurred.
  7. Intentional Walk: Before a pitch is delivered to a batter, the catcher must inform the umpire that the defensive team wishes to give the batter an intentional base-on-balls. The umpire shall waive the batter to first base. The ball is dead.
  8. Base Stealing:                                                                                                                       Minor – Base stealing is permitted only after the ball has reached the plate. If the runner leaves the base before the ball reaches the plate the umpire will instruct the runner or runners to return to their original base (delayed dead ball).                                                 Major/Junior/Senior and Big League – Lead-offs and base stealing are allowed.
  9. A batter is eligible to run on a dropped third strike except in the Minor Division.
  10. Balks will be enforced except in Minor Division.
  11. The infield fly rule applies.
  12. Any player who goes onto the field for the purpose of receiving warm-up throws from the pitcher must wear a catcher’s mask.
  13. One defensive coach is allowed outside the dugout seated on a bucket.

 

 

MINOR SOFTBALL (10U)

 

Field Dimensions

          Bases                    60’

          Pitching Rubber     35’

Maximum Bat Barrel        2 ¼”

 

Official Cal Ripken rules will apply, except as follows:

 

  1. Substitutions: Unlimited substitution on defense is allowed at all times. Each player must play a minimum of six defensive outs. All players on the team roster will bat.
  2. Time Limit: Each game is scheduled for one hour and thirty minutes or six innings, whichever comes first.
  3. Run Limit: Each team will bat until three outs are made or six runs are scored, whichever comes first. No more than six runs can be scored during each team’s turn at bat. If a team trails by more than six runs at the expiration of the time limit while an inning is in progress, they will be allowed to complete their turn at bat even though it is impossible for them to tie the score or win the game.
  4. Mercy Rule: At the end of four innings, if one team is ahead by ten or more runs, the game will be called and ruled a complete game.
  5. Equipment: All catchers will play in full gear. Catcher’s masks must include throat guard. Helmets with a mask are required to be worn by all batters and base-runners in the Minor Softball division. An 11” softball will be used.
  6. Pitcher Regulations: No pitcher shall pitch more than six innings per week. The pitching week shall be Monday through Sunday.
  7. Base Stealing: Base stealing is permitted only after the ball has reached the plate. If the runner leaves the base before the ball reaches the plate the runner will be called out. There will be no stealing of home plate. All runners advancing to home plate must be batted in. There will be no stealing when the offensive team coach is pitching. 
  8. Walks: There are no base-on-balls. After ball four, an offensive team coach will pitch up to two hittable pitches.
  9. Bunts: Bunts are allowed except when the coach is pitching.
  10. Defensive Positions: The game will be played with ten players on defense. When ten players are being utilized on defense, at least four players must be positioned in the outfield grass (LF, LC, RC, RF – no short-fielders).
  11. One defensive coach is allowed outside the dugout seated on a bucket. The offensive coach pitcher is allowed outside the dugout.

 

 

MAJOR (12U), JUNIOR (14U), AND SENIOR (16U) SOFTBALL

 

Field Dimensions

          Bases                    60’

          Pitching Rubber     40’

Maximum Bat Barrel        2 ¼”

 

Official Cal Ripken rules will apply, except as follows:

 

  1. Substitutions: Unlimited substitution on defense is allowed at all times. Each player must play a minimum of six defensive outs. All players on the team roster will bat.
  2. Time Limit: Major – Each game is scheduled for one hour and forty-five minutes or six innings, whichever comes first. Junior/Senior – Each game is scheduled for one hour and fifty minutes or seven innings, whichever comes first. General: Any inning started prior to the time limit will be completed. A new inning is considered to have started the instant that the previous inning is concluded.
  3. Mercy Rule: Major – At the end of four innings, if one team is ahead by ten or more runs, the game will be called and ruled a complete game. Junior/Senior – At the end of five innings, if one team is ahead by ten or more runs, the game will be called and ruled a complete game.
  4. Equipment: All catchers will play in full gear. Catcher’s masks must include throat guard. Helmets with a mask are required to be worn by all batters and base-runners in the Major/Junior/Senior divisions. A 12” softball will be used.
  5. Pitcher Regulations: Major – No pitcher shall pitch more than six innings per week. The pitching week shall be Monday through Sunday. Junior/Senior – There are no pitching limitations.
  6. Base Stealing: Base stealing is permitted when the pitcher releases the ball.
  7. One defensive coach is allowed outside the dugout seated on a bucket. 

 

 

ELITE/SPECIAL TOURNAMENT RULES

 

Elite baseball leagues and special tournaments shall operate under official USSSA rules with local modifications. These modifications are held in a separate format.

 

Elite softball league and special tournaments shall operate under official KHSA or NSA rules with local modifications. These modifications are held in a separate format.

 

 

 

 

 

 

FALL SEASON SPECIFIC RULES OF PLAY

 

Fall being a developmental season there will be no reporting of scores or league standings. In order to keep games on schedule, ALL games will be played under a drop dead time limit format. The umpire will signal LAST BATTER and the game will conclude at the end of the at-bat.  (See the age specific time limits below)

 

Baseball

Tee Ball – 1:00

6U – 1:15

8U – 1:20

10U – 1:30

12U – 1:30

15U – 1:45

High School Baseball – 1:45

 

Softball

8U – 1:20

10U – 1:30

High School Softball – 1:15

 

 

 

PARK RULES

 

  1. No alcohol, pets, bicycles, skateboards, roll shoes, or bubble gum will be allowed.
  2. The use of inappropriate language on the field, or in the stands will not be tolerated. 
  3. No climbing on, or over fencing, or netting.
  4. No tobacco products on the fields, or in the dugouts.
  5. No one under age 16 is permitted in press box, or concession stands.
  6. No throwing balls against buildings, or dugouts, or in walkways.
  7. Swinging of bats will only be allowed on the ball fields, or in the batting cages.
  8. Batting helmets must be worn in batting cages at all times.
  9. Teams are responsible for cleaning up dugouts after each game.
  10. We ask that all food and drinks be purchased from our concession stands, as those proceeds help support our league.
  11. Only team members are allowed in dugouts, or on the ball fields.
  12. Pre-game infield practice should be done on the clay areas only, and in the half-field format. Each team will be allowed to take ground balls from their respective side of second base.
  13. Pre-game (arm) warm-ups must be done in the outfields.
  14. Harassing of umpires will not be tolerated.
  15. We ask that smokers be courteous to those around them, and not smoke near the concession stands, or in the stands.
  16. Please help us keep our ball parks clean by picking up your trash and placing it in the trash receptacles provided.

 

PARENT CODE OF CONDUCT

 

Youth sports programs play an important role in promoting the physical, social, and emotional development of children. Therefore, it is essential for parents, coaches, spectators, and officials to encourage youth athletes to embrace the values of good sportsmanship. Furthermore, parents, coaches, spectators, and officials involved in youth sports events should be models of good sportsmanship and should lead by example by demonstrating fairness, respect, and self-control. Jeffersontown Baseball and Softball asks that you pledge to be responsible for your words and actions while attending, coaching, officiating, or participating in all youth sports events and shall conform your behavior to the following code of conduct:

Ø  I will not engage in unsportsmanlike conduct with any coach, parent, player, participant, official, or any other attendee.

Ø  I will not encourage my child, or any other person, to engage in unsportsmanlike conduct with any coach, parent, player, participant, official, or any other attendee.

Ø  I will not engage in any behavior which would endanger the health, safety, or well-being of any coach, parent, player, participant, official, or any other attendee.

Ø  I will not encourage my child, or any other person, to engage in any behavior which would endanger the health, safety, or well-being of any coach, parent, player, participant, official, or any other attendee.

Ø  I will not use drugs, alcohol, or tobacco products while at a youth sports event and will not attend, coach, officiate, or participate in a youth sports event while under the influence of drugs or alcohol.

Ø  I will not permit my child, or encourage any other person, to use drugs, alcohol or tobacco products at a youth sports event and will not permit my child, or encourage any other person, to attend, coach, officiate, or participate in a youth sports event while under the influence of drugs or alcohol.

Ø  I will not engage in the use of profanity or any other offensive language.

Ø  I will not encourage my child, or any other person, to engage in the use of profanity or any other offensive language.

Ø  I will, and will encourage my child, to treat any coach, parent, player, participant, official, or any other attendee with respect.

Ø  I will not engage in verbal or physical threats or abuse aimed at any coach, parent, player, participant, official, or any other attendee.

Ø  I will not encourage my child, or any other person, to engage in verbal or physical threats or abuse aimed at any coach, parent, player, participant, official, or any other attendee.

Ø  I will not initiate a fight or scuffle, or retaliate, with any coach, parent, player, participant, official, or any other attendee.

Ø  I will not encourage my child, or any other person, to initiate a fight or scuffle, or retaliate, with any coach, parent, player, participant, official, or any other attendee.

Anyone who fails to conform their conduct to the preceding code of conduct while attending, coaching, officiating, or participating in a youth sports event will be subject to disciplinary action, including but not limited to the following in any order or combination:

Ø  Verbal warning issued by the league or organization.

Ø  Written warning issued by the league or organization.

Ø  Suspension or immediate ejection from a youth sports event issued by the league or organization or by someone who is authorized to issue such suspension or ejection by the league or organization.

Ø  Suspension from multiple youth sports events by the league or organization or by the appropriate official authorized to issue such suspension by the league or organization.

Ø  Season suspension or multiple season suspension issued by the league or organization.

Note: A suspension by one organization may be carried over to another organization.  The most severe consequence may occur after the first infraction and shall be in the unrestricted discretion of the responsible officials.

 

 

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